#include <stlparser.h>
◆ Vec3D() [1/3]
titan::stl::Vec3D::Vec3D |
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◆ Vec3D() [2/3]
titan::stl::Vec3D::Vec3D |
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const Vec3D & |
v | ) |
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◆ Vec3D() [3/3]
titan::stl::Vec3D::Vec3D |
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double |
x, |
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double |
y, |
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double |
z |
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◆ norm()
double titan::stl::Vec3D::norm |
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const |
◆ operator+=()
Vec3D & titan::stl::Vec3D::operator+= |
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const Vec3D & |
v | ) |
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◆ operator-()
Vec3D titan::stl::Vec3D::operator- |
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const |
◆ operator=()
Vec3D & titan::stl::Vec3D::operator= |
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const Vec3D & |
v | ) |
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◆ operator[]() [1/2]
double & titan::stl::Vec3D::operator[] |
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int |
n | ) |
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◆ operator[]() [2/2]
const double & titan::stl::Vec3D::operator[] |
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int |
n | ) |
const |
◆ sum()
double titan::stl::Vec3D::sum |
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| ) |
const |
◆ operator* [1/3]
Vec3D operator* |
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const double |
x, |
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const Vec3D & |
v |
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friend |
◆ operator* [2/3]
Vec3D operator* |
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const Vec3D & |
v, |
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const double |
x |
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) |
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friend |
◆ operator* [3/3]
◆ operator+
◆ operator-
◆ operator/ [1/2]
Vec3D operator/ |
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const Vec3D & |
v, |
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const double |
x |
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) |
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friend |
◆ operator/ [2/2]
◆ operator<<
std::ostream& operator<< |
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std::ostream & |
strm, |
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const Vec3D & |
v |
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) |
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friend |
The documentation for this class was generated from the following file: