Titan  v1.0
A high-performance CUDA-based physics simulation sandbox for robotics, physics, and reinforcement learning.
titan::stl::Triangle Struct Reference

#include <stlparser.h>

Public Member Functions

 Triangle (const Vec3D &n, const Vec3D &vertex1, const Vec3D &vertex2, const Vec3D &vertex3)
 

Public Attributes

Vec3D normal
 
Vec3D v1
 
Vec3D v2
 
Vec3D v3
 

Friends

std::ostream & operator<< (std::ostream &, Triangle &t)
 

Constructor & Destructor Documentation

◆ Triangle()

titan::stl::Triangle::Triangle ( const Vec3D n,
const Vec3D vertex1,
const Vec3D vertex2,
const Vec3D vertex3 
)
inline

Friends And Related Function Documentation

◆ operator<<

std::ostream& operator<< ( std::ostream &  strm,
Triangle t 
)
friend

Member Data Documentation

◆ normal

Vec3D titan::stl::Triangle::normal

◆ v1

Vec3D titan::stl::Triangle::v1

◆ v2

Vec3D titan::stl::Triangle::v2

◆ v3

Vec3D titan::stl::Triangle::v3

The documentation for this struct was generated from the following file: