Titan  v1.0
A high-performance CUDA-based physics simulation sandbox for robotics, physics, and reinforcement learning.
titan::stl::stlFile Struct Reference

#include <stlparser.h>

Public Member Functions

BBox getBoundingBox ()
 
bool inside (const Vec3D &point, int num_rays=10)
 

Public Attributes

std::string header
 
int num_triangles
 
std::vector< Triangletriangles
 

Member Function Documentation

◆ getBoundingBox()

BBox titan::stl::stlFile::getBoundingBox ( )

◆ inside()

bool titan::stl::stlFile::inside ( const Vec3D point,
int  num_rays = 10 
)

Member Data Documentation

◆ header

std::string titan::stl::stlFile::header

◆ num_triangles

int titan::stl::stlFile::num_triangles

◆ triangles

std::vector<Triangle> titan::stl::stlFile::triangles

The documentation for this struct was generated from the following file: