Titan
v1.0
A high-performance CUDA-based physics simulation sandbox for robotics, physics, and reinforcement learning.
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#include <stlparser.h>
Public Member Functions | |
BBox | getBoundingBox () |
bool | inside (const Vec3D &point, int num_rays=10) |
Public Attributes | |
std::string | header |
int | num_triangles |
std::vector< Triangle > | triangles |
BBox titan::stl::stlFile::getBoundingBox | ( | ) |
bool titan::stl::stlFile::inside | ( | const Vec3D & | point, |
int | num_rays = 10 |
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std::string titan::stl::stlFile::header |
int titan::stl::stlFile::num_triangles |
std::vector<Triangle> titan::stl::stlFile::triangles |